January 22, 2004

Miniatures


Both chess books I had as a child contained a full introductory chapter with miniatures. I never appreciated the educative value of short games (if anybody has an idea, please, let me know) but recently I found an important historical reference. As Garry Kasparov mentions in the very first page of the first chapter of his book "My great predecessors"(Everyman Chess 2003): ?A manuscript of the legendary representative of the ?Italian School? Gioacchino Greco (1600-1634) is full of miniatures resembling those that occur with all novices.?


Statistics

Searching the HCL database with 2003 games I found that there are 10 games with checkmate in only 5 moves. However, a private game holds the absolute record as it ended with checkmate in only three moves:

1.g4 e6 2.b4 Bxb4 3.f4 Qh4+ 1-0

I am not going to mention any name here except for footyhead who has a unique record: He played the same game against two different opponents scoring the point:


1.e4 e5 2.Qh5 d6 3.Bc4 g6 4.Qf3 Nc6 5.Qxf7+ 1-0

It is amazing that he did it twice! Here is a second pair of footyhead's games against two different opponents:


1.e4 e5 2.Qh5 Nc6 3.Bc4 g6 4.Qf3 Bg7 5.Qxf7+ 1-0

Both (pairs of) games are almost identical. The lesson we learn, is always to study our opponents? games when enrolling in a new tournament. footyhead must follow this instruction too, because he also holds the negative record: He has played 3 games against cantilever and lost all of them in 9 moves with an identical move order!!

1.e4 e5 2.Nf3 Nc6 3.d4 f6 4.dxe5 Nxe5 5.Nxe5 fxe5 6.Qh5+ Ke7 7.Qxe5+ Kf7 8.Bc4+ Kg6 9.Qf5+ 1-0


Games between GMs

Very short games happen even between GMs as the following examples show. One player resigns after realizing a decisive blunder in an early phase of the game.

Lautier,J (2596) - Bologan,V (2608) [B10]
Chess Masters 3rd, Enghien les Bains, March 11th, 1999

1.c4 c6 2.e4 d5 3.cxd5 cxd5 4.exd5 Nf6 5.Nc3 Nbd7 6.Nf3 a6 7.d4 Nb6 8.Ne5 Nbxd5 ?? 9.Qa4+ Bd7 10.Nxd7 1-0

black Rook on a8 b8 c8 black Queen on d8 black King on e8 black Bishop on f8 g8 black Rook on h88
a7 black Pawn on b7 c7 white Knight on d7 black Pawn on e7 black Pawn on f7 black Pawn on g7 black Pawn on h77
black Pawn on a6 b6 c6 d6 e6 black Knight on f6 g6 h66
a5 b5 c5 black Knight on d5 white Knight moving from e5 f5 g5 h55
white Queen on a4 b4 c4 white Pawn on d4 e4 f4 g4 h44
a3 b3 white Knight on c3 d3 e3 f3 g3 h33
white Pawn on a2 white Pawn on b2 c2 d2 e2 white Pawn on f2 white Pawn on g2 white Pawn on h22
white Rook on a1 b1 white Bishop on c1 d1 white King on e1 white Bishop on f1 g1 white Rook on h11
a b c d e f g h  

Here is another game. This time White resigns.

Lutz,C (2590) - Dautov,R (2595) [B12]
Bad Homburg, July 31st, 1997

1.e4 c6 2.d4 d5 3.e5 c5 4.dxc5 e6 5.Be3 Nh6 6.Nf3 Nc6 7.c3 Nf5 8.Bf4 Bxc5 9.Bd3 Nh4 10.Nbd2?? Nxg2+ 0-1

black Rook on a8 b8 black Bishop on c8 black Queen on d8 black King on e8 f8 g8 black Rook on h88
black Pawn on a7 black Pawn on b7 c7 d7 e7 black Pawn on f7 black Pawn on g7 black Pawn on h77
a6 b6 black Knight on c6 d6 black Pawn on e6 f6 g6 h66
a5 b5 black Bishop on c5 black Pawn on d5 white Pawn on e5 f5 g5 h55
a4 b4 c4 d4 e4 white Bishop on f4 g4 black Knight moving from h44
a3 b3 white Pawn on c3 white Bishop on d3 e3 white Knight on f3 g3 h33
white Pawn on a2 white Pawn on b2 c2 white Knight on d2 e2 white Pawn on f2 black Knight on g2 white Pawn on h22
white Rook on a1 b1 c1 white Queen on d1 white King on e1 f1 g1 white Rook on h11
a b c d e f g h  


Games from PlayChess database

One may say that a miniature game is a very compact example of a big chess battle including all phases of a game (opening, middle game, endgame). This is not so. A miniature is actually a game that never escapes the opening phase. One side either blunders or underdevelops, offering the chance to the opponent to attack with all of his forces. The following example shows exactly that. White is under pressure and commits a blunder.


HCL-E859-10   (0-1)
fretamoza - kleineme
1.e4 Nf6 2.Nc3 d5 The Scandinavian variation of Alekhine's defense (ECO B02). The name explains adequately White's next move. A different option 3.e5 Ne4 is most commonly played. 3.exd5 Nxd5 4.Nge2 Nc6 There are only Knights developed, and Black has the centre. White decides to fiancetto his light coloured Bishop and soon finds himself under attack. 5.g3 Bg4 6.Bg2 Nd4

black Rook on a8 b8 c8 black Queen on d8 black King on e8 black Bishop on f8 g8 black Rook on h88
black Pawn on a7 black Pawn on b7 black Pawn on c7 d7 black Pawn on e7 black Pawn on f7 black Pawn on g7 black Pawn on h77
a6 b6 black Knight moving from c6 d6 e6 f6 g6 h66
a5 b5 c5 black Knight on d5 e5 f5 g5 h55
a4 b4 c4 black Knight on d4 e4 f4 black Bishop on g4 h44
a3 b3 white Knight on c3 d3 e3 f3 white Pawn on g3 h33
white Pawn on a2 white Pawn on b2 white Pawn on c2 white Pawn on d2 white Knight on e2 white Pawn on f2 white Bishop on g2 white Pawn on h22
white Rook on a1 b1 white Bishop on c1 white Queen on d1 white King on e1 f1 g1 white Rook on h11
a b c d e f g h  

Three minor pieces attack White's Kingside; the position is crucial. White decides to take the d5 Knight, the safest option since Black cannot take the Bishop (or can he?) 7.h3 or 7.f3 would be much better moves, though White must play very carefully to balance the game. 7.Bxd5 Qxd5 8.Nxd5 A beautiful Queen sacrifice and mate in 2 follows: 8... Nf3+ 9.Kf1 Bh3+ 0-1
black Rook on a8 b8 c8 d8 black King on e8 black Bishop on f8 g8 black Rook on h88
black Pawn on a7 black Pawn on b7 black Pawn on c7 d7 black Pawn on e7 black Pawn on f7 black Pawn on g7 black Pawn on h77
a6 b6 c6 d6 e6 f6 g6 h66
a5 b5 c5 white Knight on d5 e5 f5 g5 h55
a4 b4 c4 d4 e4 f4 black Bishop moving from g4 h44
a3 b3 c3 d3 e3 black Knight on f3 white Pawn on g3 black Bishop on h33
white Pawn on a2 white Pawn on b2 white Pawn on c2 white Pawn on d2 white Knight on e2 white Pawn on f2 g2 white Pawn on h22
white Rook on a1 b1 white Bishop on c1 white Queen on d1 e1 white King on f1 g1 white Rook on h11
a b c d e f g h  

Most miniatures have something in common. The checkmate is achieved by the Queen (f7 square for White, f2 for Black) with the support of a Bishop (c4 or d5 for White, c5 or d4 for Black) or a Knight(e5/e4). Here is a typical example.


HCL-M321-6   (1-0)
Bill - Vinci
1.e4 b6 2.d4 Bb7 3.Bd3 f5 4.exf5 Greco has also published a miniature that arrives in this position. However all games in database continue with 4...Bxg2 5.Qh5+ g6 6.fxg6. This game continued with 4... Nf6 5.Nf3 d5 6.Ne5 Nbd7 7.Bb5 a6

black Rook on a8 b8 c8 black Queen on d8 black King on e8 black Bishop on f8 g8 black Rook on h88
black Pawn moving from a7 black Bishop on b7 black Pawn on c7 black Knight on d7 black Pawn on e7 f7 black Pawn on g7 black Pawn on h77
black Pawn on a6 black Pawn on b6 c6 d6 e6 black Knight on f6 g6 h66
a5 white Bishop on b5 c5 black Pawn on d5 white Knight on e5 white Pawn on f5 g5 h55
a4 b4 c4 white Pawn on d4 e4 f4 g4 h44
a3 b3 c3 d3 e3 f3 g3 h33
white Pawn on a2 white Pawn on b2 white Pawn on c2 d2 e2 white Pawn on f2 white Pawn on g2 white Pawn on h22
white Rook on a1 white Knight on b1 white Bishop on c1 white Queen on d1 white King on e1 f1 g1 white Rook on h11
a b c d e f g h  

Last move was a mistake. A move like 7...c6 or 7...h5 or even 7...Rg8 would be much better in order to improve Black's defense. As you can see White's attack is tremendous: 8.Bxd7+ Nxd7 9.Qh5+ g6 10.fxg6 Bg7 Development? What for? The end is near. A move like 10...Nf6 can only delay the end. White mates in 2: 11.gxh7+ Kf8 12.Qf7+ 1-0
black Rook on a8 b8 c8 black Queen on d8 e8 black King on f8 g8 black Rook on h88
a7 black Bishop on b7 black Pawn on c7 black Knight on d7 black Pawn on e7 white Queen on f7 black Bishop on g7 white Pawn on h77
black Pawn on a6 black Pawn on b6 c6 d6 e6 f6 white Queen moving over g6 h66
a5 b5 c5 black Pawn on d5 white Knight on e5 f5 g5 white Queen moving from h55
a4 b4 c4 white Pawn on d4 e4 f4 g4 h44
a3 b3 c3 d3 e3 f3 g3 h33
white Pawn on a2 white Pawn on b2 white Pawn on c2 d2 e2 white Pawn on f2 white Pawn on g2 white Pawn on h22
white Rook on a1 white Knight on b1 white Bishop on c1 d1 white King on e1 f1 g1 white Rook on h11
a b c d e f g h  

Finally there are games that the blunder comes surprisingly. One side, White in the following example, gives the opportunity to his opponent to achieve a quick mate. One must always double check next move especially when hostile pieces have crossed the border.

HCL-E734-4   (0-1)
Berndt - martijn
1.f4 e5 2.fxe5 d6 3.Nf3 dxe5 4.Nxe5 Bd6 5.Nf3 Nf6 6.e3 Ng4

black Rook on a8 black Knight on b8 black Bishop on c8 black Queen on d8 black King on e8 f8 g8 black Rook on h88
black Pawn on a7 black Pawn on b7 black Pawn on c7 d7 e7 black Pawn on f7 black Pawn on g7 black Pawn on h77
a6 b6 c6 black Bishop on d6 e6 black Knight moving from f6 g6 h66
a5 b5 c5 d5 e5 f5 g5 h55
a4 b4 c4 d4 e4 f4 black Knight on g4 h44
a3 b3 c3 d3 white Pawn on e3 white Knight on f3 g3 h33
white Pawn on a2 white Pawn on b2 white Pawn on c2 white Pawn on d2 e2 f2 white Pawn on g2 white Pawn on h22
white Rook on a1 white Knight on b1 white Bishop on c1 white Queen on d1 white King on e1 white Bishop on f1 g1 white Rook on h11
a b c d e f g h  
All games from database arrive in this position a move earlier. The move order is 1.f4 e5 2.fxe5 d6 3.exd6 Bxd6 4.Nf3 Nf6 5.e3 Ng4 At this point the game is about equal. White must protect himself against threatening Black pieces. The g4 Knight, the d6 Bishop and the Queen can prove dangerous. 7.Qe2 should be played here. Following the sequence of moves actually played (but replacing 7.Be2 with 7.Qe2) the White King may escape the Queen check with Kd1 or find protection behind his Queen in f2. However this was not the decisive mistake. 7.Be2 Bxh2 8.Nxh2 This is the blunder. White need not take the Bishop at all. 8.Kf1 is the right move, 8.Rxf2 is inferior. The move played is mate in 3. After 8... Qh4+ White resigns because of 9.Kf1 Qf2# or 9.g3 Qxg3 10.Kf1 Qf2#.
black Rook on a8 black Knight on b8 black Bishop on c8 black Queen moving from d8 black King on e8 f8 g8 black Rook on h88
black Pawn on a7 black Pawn on b7 black Pawn on c7 d7 black Queen moving over e7 black Pawn on f7 black Pawn on g7 black Pawn on h77
a6 b6 c6 d6 e6 black Queen moving over f6 g6 h66
a5 b5 c5 d5 e5 f5 black Queen moving over g5 h55
a4 b4 c4 d4 e4 f4 black Knight on g4 black Queen on h44
a3 b3 c3 d3 white Pawn on e3 f3 g3 h33
white Pawn on a2 white Pawn on b2 white Pawn on c2 white Pawn on d2 white Bishop on e2 f2 white Pawn on g2 white Knight on h22
white Rook on a1 white Knight on b1 white Bishop on c1 white Queen on d1 white King on e1 f1 g1 white Rook on h11
a b c d e f g h  


Posted by Michalis Kaloumenos at January 22, 2004 07:49 PM
Comments

This is a very nice collection. Thank you!

To all others: did you notice that Michalis annotated OTB games and PlayChess games alike? This can only be done with the blog system.

Maybe this motivates some players to publish some OTB games here!? Just send me a mail requesting your password.

Thomas (webmaster)

Posted by: Thomas Stahl at January 23, 2004 01:19 AM

Michaelis, you did it again !! Very good analysis.
Thank you.

Posted by: Ronan48 at January 23, 2004 11:21 PM

zu der oben unter Statistics vorgestellten Kurzpartie
1.e4 e5 2.Nf3 Nc6 3.d4 f6 4.dxe5 Nxe5 5.Nxe5 fxe5 6.Qh5+ Ke7 7.Qxe5+ Kf7 8.Bc4+ Kg6 9.Qf5+ 1-0

hatte ich ein ähnliches Exemplar (mit Weiß), eine meiner kürzesten Partien in Playchess:
1. e4 e5 2. f4 f6 3. fxe5 fxe5?? (De7!) 4. Qh5+ Ke7 5. Qxe5+ Kf7 6. Bc4+ Kg6 7. Qf5+ Kh6 8. h4 Hf6 9. Qg5+ 1-0

Posted by: Joachim at January 24, 2004 03:35 PM


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